﻿using UnityEngine;
using System.Collections;

public class DisposicaoScript : MonoBehaviour {

	public int valor = 0;
	public int capacidade = 0;
	public int idMesa;




	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {

/*		if (DadosUsuario.dinheiro >= valor)
		{
			GameObject gameObject = Instantiate(Resources.Load("mesa")) as GameObject;


		}*/
	
	}

	void OnMouseUpAsButton() {
		/*if (DadosUsuario.dinheiro >= valor)
		{

		}*/
	}
}
